Stewart Dickson
A Regenerative, Internet-Driven Philosophical Engine Proceedings of the 1996 Inter-Symposium of the Electronic Arts
APPLICATIONS OF SHAPE MODELING TO INTERNET COMMUNICATION International Journal of Shape Modeling (IJSM) June 1999 (Volume 5, Number 1)
The Tactilization of CyberSpace TeleSculpture 1999 Institute for Studies in the Arts Arizona State University, Tempe (Phoenix); This event was held in conjunction with INTERSCULPT'99 French Senate, Paris.
Tactile Mathematics, Proceedings of the International Colloquium on Art and Mathematics, Maubeuge, France, 20-22 September, 2000.
Artist's Technical Note: A Three-Dimensional Zoetrope of the Calabi-Yau Manifold in C4, LEONARDO, the Journal of the ISAST (International Society of Arts, Science and Technology), Volume 36, Issue 3 (June 2003).
Creating Tactile Captions in Three-Dimensional Computer-Aided Design Proceedings of the California State University at Northridge Technology and Persons With Disabilities Conference 2004.
Creating tactile captions in three-dimensional computer-aided design and manufacturing, Rapid Prototyping Journal, Volume 11 Issue 5 2005
Response to "Femalic Molds" Tout-Fait, the Marcel Duchamp Studies Online Journal
"Vedic Geometry & Tactile Mathematics" - March 2008 The Animation Co-Op
See also: Full Bibliography here
Graph Theoretic Speculation on the Six Degrees of Separation
A Letter on Corporeal Mathematics
A Regenerative, Internet-Driven Philosophical Engine (1996)
Replicating the "Fractal Zoom" in Three Physical Dimensions (1998)
Braille-Annotated Tactile Models In-The-Round of Three-Dimensional Mathematical Figures (1998)
A Three-Dimensional Zoetrope (1999)
A Sculpture Expressing the Idea of Time (1999)
Corpus Mathematica (2001)