Stewart Dickson 60 Chestnut Court Champaign, IL 61822 USA (217)333-3923(tel.) / (217)244-1827(fax) mathart (a) emsh.calarts.edu
April 28, 2005 "Visualization in the DARPA Virtual Soldier Project" Applied Visualization 2005 University of North Carolina at Asheville
September 15, 2004
"Creating Tactile Captions in Three-Dimensional Computer-Aided Design",
"An apparatus for performing real-time, interactive sculpture",
10th European Forum on Rapid Prototyping, Paris, France.
April 23-24, 2004
From Quarks to Quasars: The Art and Technology of Visualizing Science
University of North Carolina at Asheville.
March 18, 2004
CREATING TACTILE CAPTIONS IN THREE-DIMENSIONAL COMPUTER-AIDED DESIGN
CSUN Center On Disabilities
Technology And Persons With Disabilities Conference,
Los Angeles, CA.
October 18, 2003
Tactilization of Cyberspace
INTERSCULPT 2003, Paris, France.
January 24, 2003
Integration of an Ontology and a 3-D Animation Model for the Digital Human Project
11th Medicine Meets Virtual Reality Conference Newport Beach, CA.
March 23, 2002
Digital Character Construction
in Walt Disney Pictures' Feature
"Dinosaur",
Convegno "Matematica e Cultura 2002", Venice, Italy.
February 1, 2002
Symposium,
Computer Science & Mathematics Division,
Oak Ridge National Laboratory,
Oak Ridge, TN.
October 5, 2001 Colloquium,
Christopher W. Tyler Laboratory
Smith-Kettlewell Eye Research Institute, San Francisco, CA.
September, 2000
Tactile Mathematics,
International Colloquium on Art and Mathematics,
Maubeuge, France.
October, 1999
The Tactilization of CyberSpace
TeleSculpture 1999
Institute for Studies in the Arts
Arizona State University, Tempe (Phoenix); This event was held
in conjunction with
INTERSCULPT'99 French Senate, Paris.
July, 1998
art + aesthetics of artificial life Center for the Digital Arts,
Wight Gallery, Dickson Arts Center, University of California at Los Angeles.
February, 1994 Visualizing Mathematics, Annual Meeting of the
American Association for the Advancement of Science, San Francisco, CA.
November, 1993 Panel, "The Computer: A Tool for Sculptors",
Chair: Rob Fisher,
Fourth International Symposium on Electronic Art (FISEA '93),
Minneapolis College of Art and Design, Minneapolis, Minnesota.
11 June, 1993 Sculpture from Mathematica, Second Interdisciplinary
Conference on Art and Mathematics (AM92), Department of Mathematics, University
at Albany (SUNY), Albany, New York.
November, 1992 "Automated Fabrication as a Model for
Extending the Philosophy of Visual Perception",
Third International Symposium on Electronic Art, (TISEA),
Sydney, Australia.
27 August, 1992 Sculpture from Mathematica, Media Arts Department,
Banff Centre for the Arts,
Alberta, Canada.
11 June, 1992 Sculpture from Mathematica, First Interdisciplinary
Conference on Art and Mathematics (AM92), Department of Mathematics, University
at Albany (SUNY), Albany, New York.
6 June, 1992 Real-Time Demonstration: Mathematica,
Wavefront
Advanced Visualizer, Cyberware Laboratory Photometric 3D Digitizer, Fourteenth
International Sculpture Conference, University of the Arts, Philadelphia,
Pennsylvania.
3 June, 1992 Creating Sculpture of Mathematical Surfaces, Fourteenth
International Sculpture Conference, University of the Arts, Philadelphia,
Pennsylvania.
Direct Sculpture of Mathematics, Visualization in Three Physical Dimensions;
Session: Chaos I,
Physics Computing '91,
.ul
The Third International Conference on Computational Physics,
San Jose, California; The American Physical Society, June 10 - 14, 1991.
1 August, 1991 Technical Panel Chair, "The Third Dimension: It's Not
a Virtual One", SIGGRAPH '91, Las Vegas, NV.
31 January, 1991 "Three-Dimensional Printing: Manufacturing the
Impossible - Sculpture from Numerical Abstraction", IMAGINA Tenth Monte-Carlo
Forum on New Images, Monte-Carlo, Monaco.
1988-1991 Guest Lecturer, Computer Graphics Laboratory,
Film and Video School, California Institute of the Arts, Valencia, CA.
2-5 April, 1984 Guest Lecturer, Massachusetts Institute
of Technology Center for Advanced Visual
Studies, Cambridge, Massachusetts.